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$SABOTEUR · The game token

Catch the saboteur.Burn the supply.

Every time a crew votes out the real saboteur, the token contract burns $SABOTEUR forever. Earn it by playing. Burn it for Play Pass.

Testnet · no cash value $SABOTEUR is a testnet token you earn by playing. You can burn it for in-game items like Play Pass, but it has no cash value: it can't be bought, sold, transferred or cashed out, and nothing is promised about its future. NEP-141Rules on-chain
Burned forever
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$SABOTEUR
SUPPLY NOW—
RITUAL POOL—
Live from the contract
Burned this week
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Saboteurs caught
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Earned by playing
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Play Passes burned
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The mechanic

How the token works

Four rules, all inside the token contract. The game only reports what happened in a match. The contract decides every amount.

01
Play to earn

Finish a match and the contract pays by rank: 1,000 / 600 / 400, 100 for finishing. Full rewards need 4+ real players, so bots can't farm it.

02
Catch to burn

The crew votes out the real saboteur and the contract burns 1,000 from its Ritual Pool. It never burns from players.

03
Burn for Play Pass

Burn 15,000 $SABOTEUR to unlock Play Pass forever. Premium skins, stickers, a gold name and 2× rewards.

04
Burns grow rewards

Next week's reward budget is 150,000 plus 50% of this week's burns. More real games mean more catches and bigger rewards.

This week's reward budget
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Budget = base + a share of last week's burns.

Play Pass
Burn to unlock

Play Pass

15,000$SABOTEUR · BURNED
or 1 NEAR on mainnet · one-time · yours forever
  • Premium skins that unlock as you play
  • 24 chat stickers and GIFs
  • Gold name tag and profile frame
  • 2× $SABOTEUR from every match
Open the game
Most wanted

Wall of Shame

RankSaboteurCaughtBurned
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On-chain

Latest burns

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Verifiable

Rules in the contract

Fixed at launch and readable by anyone with get_rules.

No one can change these rules quietly, not the game and not the owner. A change is proposed in public and applies only after 7 days, inside hard limits written in the contract. Each match id is accepted once, so nothing is ever paid or burned twice. The contract account has 0 access keys: nobody can redeploy its code, not even us.

Proof

Try to cheat $SABOTEUR

Real attempts on NEAR testnet. The contract refused every one, and the error names the rule.

BLOCKEDPay a match twice

The game reports the same match again to mint a second reward.

Smart contract panicked: Already recordedFailed tx on explorer
BLOCKEDFake a match report

An account that isn't the game tries to pay itself a 1st place.

Smart contract panicked: Only the game account can report matchesFailed tx on explorer
BLOCKEDRewrite the rules

Someone other than the owner tries to make Play Pass cost 1 token.

Smart contract panicked: Only the ownerFailed tx on explorer
BLOCKEDPlay Pass for free

A player without 15,000 $SABOTEUR tries to unlock Play Pass.

Smart contract panicked: Not enough $SABOTEUR for Play PassFailed tx on explorer